package com.yanqu.road.server.cmd.activity.unionwar;

import com.yanqu.road.entity.activity.ActivityInfo;
import com.yanqu.road.entity.activity.ActivityRewardResult;
import com.yanqu.road.pb.activity.ActivityProto;
import com.yanqu.road.server.cmd.base.AbstractCommand;
import com.yanqu.road.server.command.Cmd;
import com.yanqu.road.server.gameplayer.GamePlayer;
import com.yanqu.road.server.gameplayer.module.activity.unionwar.UnionWarActivityModule;
import com.yanqu.road.server.manger.activity.unionwar.UnionWarActivityMgr;
import com.yanqu.road.server.pb.ActivityPb;
import com.yanqu.road.message.YanQuMessage;
import com.yanqu.road.server.protocol.GameErrorCode;
import com.yanqu.road.server.protocol.GameProtocol;
import com.yanqu.road.server.protocol.Protocol;

@Cmd(code = GameProtocol.S_UNION_WAR_ACTIVITY_GET_REWARD, desc = "获取群英争霸排行奖励")
public class UnionWarGetRankRewardCmd extends AbstractCommand {

    private int activityId;

    private int conditionId;

    private ActivityRewardResult rewardResult;

    private boolean isNeedResp = true;

    private String unionId;

    @Override
    public boolean parseData(YanQuMessage packet) throws Exception {
        ActivityProto.ActivityGetRewardReqMsg reqMsg = ActivityProto.ActivityGetRewardReqMsg.parseFrom(packet.getBytes());
        activityId = reqMsg.getActivityId();
        conditionId = reqMsg.getConditionId();
        return true;
    }

    @Override
    public void execute(GamePlayer player, YanQuMessage packet) throws Exception {
        ActivityInfo activityInfo = UnionWarActivityMgr.getOpenActivityInfo(activityId);
        if (activityInfo == null) {
            rewardResult = new ActivityRewardResult();
            rewardResult.setRet(GameErrorCode.E_ACTIVITY_NO_FOUND);
            return;
        }
        rewardResult = player.getModule(UnionWarActivityModule.class).getRankReward(activityId, conditionId, false, 0,"");
        if(rewardResult.getRet() == 0){
            isNeedResp = false;
        }
    }

    @Override
    public void sendData(GamePlayer player) {
        if (isNeedResp) {
            ActivityProto.ActivityGetRewardRespMsg.Builder respMsg = ActivityPb.parseActivityGetRewardRespMsg(rewardResult);
            if(null != respMsg) {
                player.sendPacket(Protocol.U_UNION_WAR_ACTIVITY_GET_REWARD, respMsg);
            }
        }

    }
}
